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AI Insights · Timothy · June 2022

Top 5 Battlefield Commander Games on Unified Platform in France Q2 2022

Discover the performance of the top Battlefield Commander games in France during Q2 2022, with insights on weekly downloads, revenue, and active users.

Top 5 Battlefield Commander Games on Unified Platform in France Q2 2022

The second quarter of 2022 saw notable trends in the performance of the top Battlefield Commander games in France on a unified platform. Here’s a closer look at the weekly downloads, revenue, and active user metrics for the top five games: Clash Royale, Valor Legends: Remove Screw, Art of War: Legions, Might & Magic: Era of Chaos, and TFT: Teamfight Tactics.

Clash Royale experienced a significant fluctuation in weekly revenue, peaking at approximately $980K in early April before falling to about $173K by mid-June. Weekly downloads saw a steady decline from around 133K at the end of March to approximately 38K by the end of June. The game’s weekly active users also showed a downward trend, decreasing from over 5.7M in late March to about 4.2M by the end of June.

Valor Legends: Remove Screw had relatively stable weekly revenue, ranging between $14K and $34K throughout the quarter. Weekly downloads for the game dropped from around 6.4K at the beginning of April to just under 2.9K by the end of June. The weekly active users remained fairly consistent, fluctuating between 19.8K and 21.8K during the period.

Art of War: Legions showed a modest performance in weekly revenue, with figures ranging from $5.8K to $12K throughout the quarter. Weekly downloads were relatively low, starting at 1.2K in late March and ending at around 976 by the end of June. The game’s weekly active users decreased from 22.5K to approximately 15.8K during the same period.

Might & Magic: Era of Chaos had a consistent weekly revenue, peaking at around $12K in late May and then stabilizing at approximately $6.2K by the end of June. Weekly downloads remained low, fluctuating between 46 and 236 throughout the quarter. The weekly active users showed slight variations, maintaining a range between 3.2K and 4.5K.

TFT: Teamfight Tactics saw a significant spike in weekly revenue, reaching over $22K in early June, before declining to about $8.8K by the end of the month. Weekly downloads increased from around 2K at the end of March to 5.4K in early June, before slightly decreasing to 3.1K by late June. The game’s weekly active users grew steadily, peaking at approximately 83K in mid-June and ending the quarter at around 75K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022